SPRADE8A November   2023  – April 2024 F29H850TU , F29H859TU-Q1 , TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Difference Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
    1. 4.1 Software Functionality and Flow
  8. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_PingPong_Config.h
      2. 5.1.2 F28P65x_EEPROM_PingPong.c
    2. 5.2 EEPROM Functions
      1. 5.2.1  EEPROM_Config_Check
      2. 5.2.2  Configure_Protection_Masks
      3. 5.2.3  EEPROM_Write
      4. 5.2.4  EEPROM_Read
      5. 5.2.5  EEPROM_Erase
        1. 5.2.5.1 Erase_Bank
      6. 5.2.6  EEPROM_GetValidBank
      7. 5.2.7  EEPROM_UpdateBankStatus
      8. 5.2.8  EEPROM_UpdatePageStatus
      9. 5.2.9  EEPROM_UpdatePageData
      10. 5.2.10 EEPROM_Get_64_Bit_Data_Address
      11. 5.2.11 EEPROM_Program_64_Bits
      12. 5.2.12 EEPROM_CheckStatus
      13. 5.2.13 ClearFSMStatus
    3. 5.3 Testing Example
  9. Single-Unit Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_Config.h
      2. 6.1.2 F28P65x_EEPROM.c
    2. 6.2 EEPROM Functions
      1. 6.2.1  EEPROM_Config_Check
      2. 6.2.2  Configure_Protection_Masks
      3. 6.2.3  EEPROM_Write
      4. 6.2.4  EEPROM_Read
      5. 6.2.5  EEPROM_Erase
      6. 6.2.6  EEPROM_GetValidBank
      7. 6.2.7  EEPROM_Get_64_Bit_Data_Address
      8. 6.2.8  EEPROM_UpdateBankStatus
      9. 6.2.9  EEPROM_UpdatePageStatus
      10. 6.2.10 EEPROM_UpdatePageData
      11. 6.2.11 EEPROM_Get_64_Bit_Data_Address
      12. 6.2.12 EEPROM_Program_64_Bits
      13. 6.2.13 EEPROM_CheckStatus
      14. 6.2.14 ClearFSMStatus
    3. 6.3 Testing Example
  10. Application Integration
  11. Adapting to Other Gen 3 C2000 MCUs
  12. Flash API
    1. 9.1 Flash API Checklist
      1. 9.1.1 Flash API Do's and Do Not's
  13. 10Source File Listing
  14. 11Troubleshooting
    1. 11.1 General
  15. 12Conclusion
  16. 13References
  17. 14Revision History

Software Functionality and Flow

The device must first go through its initialization code to initialize clocks, peripherals, and so forth. The initialization functions used are the functions provided with the header library files included in the project. Further information regarding this sequence can be read in the documentation provided with the header files.

Once this is complete, the Flash API initialization and parameters are set to prepare for Flash programming. The Flash API library requires a few files and certain initialization/setup to function properly. The complete list of required steps can be found in the F28P65x Flash API Reference Guide.

Next, the EEPROM Configuration specified by the user in EEPROM_Config.h will be checked for validity and certain variables used by the Flash API will be configured. More details can be found in User-Configuration and Section 5.2.1.

At this point, programming can begin. First, data needs to be captured to program. After programming this data, the read functionality reads the last set of data that was programmed into the Flash. This software flow should be followed by most applications, especially the initialization portion as some Flash API functions need to be copied to internal RAM before programming can begin.

The example project provided follows this software flow shown in Software Flow. To learn more about the functions shown in the diagram, navigate to their appropriate section in the document.

GUID-20240304-SS0I-2CMK-K3XN-M8NW8Z6H9Z1J-low.pngFigure 4-1 Software Flow