SPRADE8A November   2023  – April 2024 F29H850TU , F29H859TU-Q1 , TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Difference Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
    1. 4.1 Software Functionality and Flow
  8. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_PingPong_Config.h
      2. 5.1.2 F28P65x_EEPROM_PingPong.c
    2. 5.2 EEPROM Functions
      1. 5.2.1  EEPROM_Config_Check
      2. 5.2.2  Configure_Protection_Masks
      3. 5.2.3  EEPROM_Write
      4. 5.2.4  EEPROM_Read
      5. 5.2.5  EEPROM_Erase
        1. 5.2.5.1 Erase_Bank
      6. 5.2.6  EEPROM_GetValidBank
      7. 5.2.7  EEPROM_UpdateBankStatus
      8. 5.2.8  EEPROM_UpdatePageStatus
      9. 5.2.9  EEPROM_UpdatePageData
      10. 5.2.10 EEPROM_Get_64_Bit_Data_Address
      11. 5.2.11 EEPROM_Program_64_Bits
      12. 5.2.12 EEPROM_CheckStatus
      13. 5.2.13 ClearFSMStatus
    3. 5.3 Testing Example
  9. Single-Unit Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_Config.h
      2. 6.1.2 F28P65x_EEPROM.c
    2. 6.2 EEPROM Functions
      1. 6.2.1  EEPROM_Config_Check
      2. 6.2.2  Configure_Protection_Masks
      3. 6.2.3  EEPROM_Write
      4. 6.2.4  EEPROM_Read
      5. 6.2.5  EEPROM_Erase
      6. 6.2.6  EEPROM_GetValidBank
      7. 6.2.7  EEPROM_Get_64_Bit_Data_Address
      8. 6.2.8  EEPROM_UpdateBankStatus
      9. 6.2.9  EEPROM_UpdatePageStatus
      10. 6.2.10 EEPROM_UpdatePageData
      11. 6.2.11 EEPROM_Get_64_Bit_Data_Address
      12. 6.2.12 EEPROM_Program_64_Bits
      13. 6.2.13 EEPROM_CheckStatus
      14. 6.2.14 ClearFSMStatus
    3. 6.3 Testing Example
  10. Application Integration
  11. Adapting to Other Gen 3 C2000 MCUs
  12. Flash API
    1. 9.1 Flash API Checklist
      1. 9.1.1 Flash API Do's and Do Not's
  13. 10Source File Listing
  14. 11Troubleshooting
    1. 11.1 General
  15. 12Conclusion
  16. 13References
  17. 14Revision History

Flash API

The Flash API is resident and called for by the CPU for various Flash operations. The API library includes functions to erase, program, and verify the Flash array. The smallest amount of memory that can be erased at a time is a single sector. The program function can only change bits from a 1 to a 0 (assuming the corresponding ECC bits have not been written yet). Bits cannot be moved from a 0 back to a 1 by the programming function. The programming function operates on a single 16-bit word at a time, but 64-bits must be written every time to align with ECC requirements.