SLAU358Q September   2011  – October 2019

 

  1.   Read This First
    1.     If You Need Assistance
    2.     Trademarks
    3.     Related Documentation From Texas Instruments
    4.     FCC and CE Compliance
  2. 1Introduction
    1. 1.1 Software Installation
    2. 1.2 Driver Installation
    3. 1.3 Hardware Installation
  3. 2Operation
    1. 2.1 Programming MSP Flash Devices Using the MSP Gang Programmer
      1. 2.1.1  Programming Using Interactive Mode
        1. 2.1.1.1 GO
        2. 2.1.1.2 Erase
        3. 2.1.1.3 Blank Check
        4. 2.1.1.4 Program
        5. 2.1.1.5 Verify
        6. 2.1.1.6 Read
      2. 2.1.2  Programming From Image
      3. 2.1.3  Programming From Script
        1. 2.1.3.1 Script Limitations
        2. 2.1.3.2 Command Syntax
        3. 2.1.3.3 Instructions
      4. 2.1.4  Programming in Standalone Mode
      5. 2.1.5  Memory Setup for GO, Erase, Program, Verify, and Read
        1. 2.1.5.1 Writing and Reading BSL Flash Sectors in the MSP430F5xx and MSP430F6xx MCUs
      6. 2.1.6  Secure Device Setup and Memory Protection
      7. 2.1.7  Programming MCU With IP Encapsulated Segment
      8. 2.1.8  Serialization
      9. 2.1.9  Creating and Using Images
      10. 2.1.10 Programming From Image File
      11. 2.1.11 Programming From SD Card
      12. 2.1.12 File Extensions
      13. 2.1.13 Checksum Calculation
      14. 2.1.14 Commands Combined With the Executable File
    2. 2.2 Data Viewers
    3. 2.3 Status Messages
    4. 2.4 Self Test
    5. 2.5 Label
    6. 2.6 Preferences
      1. 2.6.1 USB ID Number
      2. 2.6.2 COM Port
      3. 2.6.3 LCD Contrast
      4. 2.6.4 Checksum – Gang430 Standard
    7. 2.7 Benchmarks
      1. 2.7.1 Benchmarks for MSP430F5xx
      2. 2.7.2 Benchmarks for MSP430FR5xx
      3. 2.7.3 Benchmarks for MSP430F2xx
      4. 2.7.4 Benchmarks for MSP432P401R
  4. 3Firmware
    1. 3.1 Commands
    2. 3.2 Firmware Interface Protocol
    3. 3.3 Synchronization Sequence
    4. 3.4 Command Messages
      1. 3.4.1 Frame Structure
      2. 3.4.2 Checksum
    5. 3.5 Detailed Description of Commands
      1. 3.5.1 General
      2. 3.5.2 Commands Supported by the BOOT Loader
        1. 3.5.2.1  "Hello" Command
        2. 3.5.2.2  Boot Commands Disable
        3. 3.5.2.3  Boot Commands Enable
        4. 3.5.2.4  Get Diagnostic Command
        5. 3.5.2.5  Select Baud Rate Command
        6. 3.5.2.6  Erase Firmware Command
        7. 3.5.2.7  Load Firmware Command
        8. 3.5.2.8  Exit from Firmware Update Command
        9. 3.5.2.9  Get Label Command
        10. 3.5.2.10 Get Progress Status
      3. 3.5.3 Commands Supported by Application Firmware
        1. 3.5.3.1 Select Image Command
        2. 3.5.3.2 Main Process Command
        3. 3.5.3.3 Set Temporary Configuration in MSP-GANG Command
        4. 3.5.3.4 Get Selected Status Command
        5. 3.5.3.5 Read From Gang Data Buffer Command
        6. 3.5.3.6 Write to Gang Data Buffer Command
      4. 3.5.4 API Firmware Commands That Should Not be Used
        1. 3.5.4.1  Interactive Process Command
        2. 3.5.4.2  Erase Image Command
        3. 3.5.4.3  Read Info Memory From MSP-GANG Command
        4. 3.5.4.4  Write to MSP-GANG Info Memory Command
        5. 3.5.4.5  Verify Access Key Command
        6. 3.5.4.6  Write to Image Block Command
        7. 3.5.4.7  Verify Image Check Sum Command
        8. 3.5.4.8  Read Image Header Command
        9. 3.5.4.9  Disable API Interrupts Command
        10. 3.5.4.10 Display Message on LCD Display Command
        11. 3.5.4.11 Set IO State Command
  5. 4Dynamic Link Library for MSP-GANG Programmer
    1. 4.1 Gang430.dll Wrapper Description
    2. 4.2 MSP-GANG.dll Description
      1. 4.2.1  MSPGANG_GetDataBuffers_ptr
      2. 4.2.2  MSPGANG_SetGangBuffer, MSPGANG_GetGangBuffer
      3. 4.2.3  MSPGANG_GetDevice
      4. 4.2.4  MSPGANG_LoadFirmware
      5. 4.2.5  MSPGANG_InitCom
      6. 4.2.6  MSPGANG_ReleaseCom
      7. 4.2.7  MSPGANG_GetErrorString
      8. 4.2.8  MSPGANG_SelectBaudrate
      9. 4.2.9  MSPGANG_GetDiagnostic
      10. 4.2.10 MSPGANG_MainProcess
      11. 4.2.11 MSPGANG_InteractiveProcess
      12. 4.2.12 MSPGANG_Interactive_Open_Target_Device
      13. 4.2.13 MSPGANG_Interactive_Close_Target_Device
      14. 4.2.14 MSPGANG_Interactive_DefReadTargets
      15. 4.2.15 MSPGANG_Interactive_ReadTargets
      16. 4.2.16 MSPGANG_Interactive_ReadBytes
      17. 4.2.17 MSPGANG_Interactive_WriteWord_to_RAM
      18. 4.2.18 MSPGANG_Interactive_WriteByte_to_RAM
      19. 4.2.19 MSPGANG_Interactive_WriteBytes_to_RAM
      20. 4.2.20 MSPGANG_Interactive_WriteBytes_to_FLASH
      21. 4.2.21 MSPGANG_Interactive_Copy_Gang_Buffer_to_RAM
      22. 4.2.22 MSPGANG_Interactive_Copy_Gang_Buffer_to_FLASH
      23. 4.2.23 MSPGANG_Interactive_EraseSectors
      24. 4.2.24 MSPGANG_Interactive_BlankCheck
      25. 4.2.25 MSPGANG_Interactive_DCO_Test
      26. 4.2.26 MSPGANG_SelectImage
      27. 4.2.27 MSPGANG_EraseImage
      28. 4.2.28 MSPGANG_CreateGangImage
      29. 4.2.29 MSPGANG_LoadImageBlock
      30. 4.2.30 MSPGANG_VerifyPSAImageBlock
      31. 4.2.31 MSPGANG_ReadImageBlock
      32. 4.2.32 MSPGANG_Read_Code_File
      33. 4.2.33 MSPGANG_Save_Config, MSPGANG_Load_Config, MSPGANG_Default_Config
      34. 4.2.34 MSPGANG_SetConfig, MSPGANG_GetConfig
      35. 4.2.35 MSPGANG_GetNameConfig, MSPGANG_SetNameConfig
      36. 4.2.36 MSPGANG_SetTmpGANG_Config
      37. 4.2.37 MSPGANG_GetLabel
      38. 4.2.38 MSPGANG_GetInfoMemory, MSPGANG_SetInfoMemory
      39. 4.2.39 MSPGANG_Get_qty_MCU_Type, MSPGANG_Set_MCU_Type, MSPGANG_Get_MCU_TypeName, MSPGANG_Get_qty_MCU_Family, MSPGANG_Get_MCU_FamilyName, MSPGANG_Get_MCU_Name
      40. 4.2.40 MSPGANG_Set_MCU_Name
      41. 4.2.41 MSPGANG_HW_devices
      42. 4.2.42 MSPGANG_GetProgressStatus
      43. 4.2.43 MSPGANG_GetAPIStatus
      44. 4.2.44 MSPGANG_Set_IO_State
      45. 4.2.45 MSPGANG_Convert_Address
      46. 4.2.46 MSPGANG_Memory_Header_text
      47. 4.2.47 MSPGANG_Interactive_ClrLockedDevice
      48. 4.2.48 MSPGANG_Get_Code_Info
      49. 4.2.49 MSPGANG_MakeSound
      50. 4.2.50 MSPGANG_CallBack_ProgressBar
      51. 4.2.51 MSPGANG_GetPCHardwareFingerprint
      52. 4.2.52 MSPGANG_Flash_valid_addr
  6. 5Schematics
    1. 5.1 Schematics
  7. 6Frequently Asked Questions
    1. 6.1 Question: Why does device init, connect, or programming fail?
    2. 6.2 Question: Can I use single wires for connection between MSP-GANG and target device?
    3. 6.3 Question: How to serialize parts?
    4. 6.4 Question: How to have parts run after programming?
    5. 6.5 Question: What are possible reasons for the part to fail Verify step?
  8.   Revision History

Memory Setup for GO, Erase, Program, Verify, and Read

The GO, Erase, Program, Verify, and Read operations shown in Figure 2-1 use addresses specified in the Memory Options dialog screen shown in Figure 2-2. The memory setup used by these operations has five main options:

  1. Update only – When this option is selected, the GO operation does not erase memory contents. Instead contents of code data taken from the code file are downloaded to flash memory. This option is useful when a relatively small amount of data, such as calibration data, needs to be added to flash memory. Other address ranges should not be included in the code file, meaning that the code file should contain ONLY the data which is to be programmed to flash memory. For example, if the code file contains data as shown in TI format:
  2. @1008 25 CA 80 40 39 E3 F8 02 @2200 48 35 59 72 AC B8 q

    Then 8 bytes of data are written starting at location 0x1008 and 6 bytes of data starting at location 0x2200. The specified addresses should be blank before writing (contain a value of 0xFF). Before the writing operation is actually performed, the MSP Gang Programmer automatically verifies if this part of memory is blank and proceeds to program the device only if verification is successful.

    NOTE

    Even Number of Bytes

    The number of bytes in all data blocks must be even. Words (two bytes) are used for writing and reading data. In case that the code file contains an odd number of bytes, the data segment is appended by a single byte containing a blank value of 0xFF. This value does not overwrite the current memory contents (because Update only is selected), but verification fails if the target device does not contain a blank value of 0xFF at that location.

  3. All Memory – This is the most frequently used option during programming. All memory is erased before programming, and all contents from the code file are downloaded to the target microcontroller's flash memory. When the microcontroller contains an INFO-A segment that can be locked (for example the MSP430F2xx series contains DCO constants at locations 0x10F8 to 0x10FF), then INFO-A can be erased or left unmodified. The including locked INFO-A segment should be selected or unselected respectively. When INFO-A is not erased, none of the data is saved into INFO-A, even if this data is specified in the code file. In addition, the DCO constants in the Retain Data in Flash group should be selected if the DCO constants should be restored after erasing the INFO-A segment.
  4. Main memory only – Flash information memory (segments A and B, C, D) are not modified. Contents of information memory from the code file are ignored.
  5. Used by Code File – This option allows main memory segments and information memory segments to be modified when specified by the code file. Other flash memory segments are not touched. This option is useful if only some data, like calibration data, needs to be replaced.
  6. User defined – This option is functionally similar to options described before, but memory segments are explicitly chosen by the user. When this option is selected, then on the right side of the memory group, in the Memory Options dialog screen, check boxes and address edit lines are enabled. The check boxes allow the user to select information memory segments to be enabled (erased, programmed, verified). Edit lines in the Main Memory group allow the user to specify the main memory address range (start and stop addresses). The start address should specify the first byte in the segment, and the stop address should specify the last byte in the segment (last byte is programmed). Because the main memory segment size is 0x200, the start address should be a multiple of 0x200; for example, 0x2200. The stop address should specify the last byte of the segment to be written. Therefore, it should be greater than the start address and point to a byte that immediately precedes a memory segment boundary; for example, 0x23FF or 0x55FF.