SPRUIG6K January   2018  – March 2024

 

  1.   1
  2.   C7000 Host Emulation
  3. About This Document
    1. 1.1 Related Documentation
    2. 1.2 Disclaimer
    3. 1.3 Trademarks
  4. Getting Started with Host Emulation
    1. 2.1 System Requirements
    2. 2.2 Installation Instructions
    3. 2.3 Summary of Differences: Host Emulation Coding vs. Native C7000 Coding
  5. General Coding Requirements
    1. 3.1 Required Header Files
    2. 3.2 Package Dependencies
    3. 3.3 Example Program
  6. Intrinsics
    1. 4.1 OpenCL-Like Intrinsics
    2. 4.2 Streaming Address Generator Intrinsics
    3. 4.3 C6000 Legacy Intrinsics
    4. 4.4 Memory System Intrinsics
  7. TI Vector Types
    1. 5.1 Constructors
    2. 5.2 Accessors
    3. 5.3 Vector Operators
    4. 5.4 Print Debug Function
  8. Streaming Engine and Streaming Address Generator
  9. Lookup Table and Histogram Interface
    1. 7.1 Lookup Table and Histogram Data
  10. C6000 Migration
    1. 8.1 __float2_t Legacy Data Type
  11. Matrix Multiply Accelerator (MMA) Interface
  12. 10Compiler Errors and Warnings
    1. 10.1 Key Terms Found in Compiler Errors and Warnings
    2. 10.2 Host Emulation Specific Syntax
  13. 11Revision History
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Getting Started with Host Emulation

The C7000 Host Emulation package consists of C++ source and header files used to drive the features provided by the C7000 compiler.

Depending on the desired host, the source files may need to be built on the host prior to compiling a C7000 program. Detailed instructions on how to build source on different hosts are provided in the sections that follow.

Familiarity with the C7000 C/C++ Optimizing Compiler User's Guide (SPRUIG8) and the C7000 Runtime Support Library is required to fully understand the content in this guide and to use Host Emulation successfully.