Rapid prototyping conclusion based on call to action examples
This module starts the conclusion of rapid prototyping with call to action examples.
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So as we get to the end of our training here or jump to our conclusion, of course I'll give you a couple more demos to end with. But before the demos and the conclusion, I like to have a call to action here, which is basically keep prototyping with these ideas that we've been mentioned.
And think of all the tools that are out there. For those of you who don't want to program, things like TI Cloud Computing exists. For those who do want to program, plenty of TI tools that you can download.
Also, don't forget about the analog EVMs that are out there that you can couple with the TI Launchpads for prototyping all kinds of stuff. Amazing how powerful the I2C/SMBus is as we talk to the BQ device.
And also, influence TI to make it easier to do rapid prototyping. Things like command line interfaces over the GUI might make it easy to prototype something, an idea that you have, and innovate. And bottom line, have fun. Don't get stuck on a certain demo or a certain prototype if there's another way to do it. Take a step back.
So in conclusion, I want to give two demos. Believe it or not, there's a simple one that's going to revisit the square wave and play something that I hid from you guys. And then we'll go to a fun one, a bit more complex, which is controlling the neopixel wirelessly from the iPad. I guess that's sort of fun.
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This video is part of a series
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Rapid prototyping - getting started with our solutions
video-playlist (19 videos)