SPRADI3 June   2024 AM625 , AM62P , AM67 , AM67A , AM68 , AM68A , AM69 , AM69A , DRA829J , DRA829J-Q1 , DRA829V , DRA829V-Q1 , TDA4AEN-Q1 , TDA4AH-Q1 , TDA4AL-Q1 , TDA4AP-Q1 , TDA4VE-Q1 , TDA4VEN-Q1 , TDA4VH-Q1 , TDA4VL-Q1 , TDA4VM , TDA4VM-Q1 , TDA4VP-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. 1Introduction
  5. 2Common Issues with Graphics Applications
    1. 2.1 System or Application Freeze
      1. 2.1.1 Typical Kernel Panic Logs
    2. 2.2 Screen Tearing
    3. 2.3 Artifacts or Corruption in the Screen
    4. 2.4 Blank Screen
    5. 2.5 Low Frame Rate
    6. 2.6 GPU Driver Logs and Hardware Recoveries
      1. 2.6.1 Typical GPU HWR Logs
  6. 3Support Flow for Graphics Issues
    1. 3.1 Submit Preliminary Description
    2. 3.2 Determine if the Issue Reproduces on TI EVM
    3. 3.3 Provide Follow-Up Testing and Logs
  7. 4Tools for GPU Driver Debug
    1. 4.1 Driver Status in Linux® DebugFS
    2. 4.2 Driver AppHints
    3. 4.3 PVR Log Dump Collection
    4. 4.4 Adding Log Groups to Firmware Traces
    5. 4.5 Disabling the Driver After Hardware Recovery
    6. 4.6 Disable Autoloading of the GPU Driver
  8. 5Integrating Patched GPU Drivers
    1. 5.1 UM Libraries Installation
    2. 5.2 KM Libraries Installation
    3. 5.3 Post-Installation Steps
  9. 6Summary

Artifacts or Corruption in the Screen

Artifacts or corruption in the screen issues are more difficult to track down because the issues can be caused by many more things. From bugs in the driver API to issues in the hardware, the range of causes is quite large. But identification of the underlying reason for the issues can be quickly determined through some of the tools introduced later in this document. Mainly, note if the corruption is isolated to a region on the output of the GPU, how long the corruption remains, and how much coverage the corruption has.

Figure 2-2 is fabricated to show different types of artifacting. Usually, the artifacts are random data, and spread out in a large chunk, repetitive small chunks or long chunks. Regardless of how the corruption appears, there is usually stale data or random data getting introduced into the framebuffer through corruption at any of the levels of the rendering pipeline.

 Artifacting Example Figure 2-2 Artifacting Example